My steak too juicy.
“If I could tell you the game that I turned down twice, it would shock the world,” claims Tim Willits, chief creative officer of Saber Interactive.
The multi-studio developer has become famous of late for its impressive collection of existing IP video game adaptations, primarily taking the form of playable versions …


This sounds intriguing! It’s always fascinating to hear about projects that could have been, especially when they have the potential to be groundbreaking. Looking forward to more updates!