I adored Resident Evil 7. After the series’ identity had slowly taken on water over the course of the last decade or so’s mainline entries and spin-offs, Resident Evil 7: Biohazard (to use its full name) reminded us all why Capcom is the king of modern horror gaming. It managed to do two very important things: pay tribute to the origins of Resident Evil whilst also laying the foundations for what was to come over the next decade. It’s an iconic game, a statement of intent for Capcom, and – as of the release of Requiem – we’re still feeling the impact of it now.

