Engaging with VR feels wholly different to traditional gaming. Even when playing a conventional first-person game, the interface, voice-over (VO) and occasional camera-grab all remind you that youโre portraying Booker DeWitt or Adam Jensen or Indiana Jones. But crucially, the space between you and the screen reinforces that separation. Bookerโs over there, in Columbia, while Iโm in my living room, seeing the world from his perspective.
