Hitman Mechanics That Need To Be In 007 First Light

Hitman Mechanics That Need To Be In 007 First Light

IO Interactive, the developers behind the highly anticipated new James Bond game, 007 First Light, is best known for another mission-focused franchise driven by action and espionage. The Hitmanseries has a long history of delighting its fan base with new and interesting ways to navigate the robotic Agent 47 around his environment. World of Assassination really allowed IO Interactive to flex their level and mechanical design skills to create a vibrant and adaptable playground for creative gameplay. While Hitman is a brilliant stealth and slapstick masterpiece, 007 First Light needs to be its own unique game that stays true to the character and narrative of James Bond. This doesn’t simply mean a more narrative-heavy experience, but also one driven by Bond’s unique charisma and interactions with others.

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