You’d be forgiven for losing track of how many survival games have come out in the last decade or so, and though I personally enjoy many of them myself, it’s exciting to see a new one come along and dramatically overhaul what a survival game looks like, mechanically speaking. In a crowded genre, Hello Sunshine stands out. Yes, it’s a survival game with many of the mechanics you’d expect, but it doesn’t look quite like any others, thanks to its one (literally) huge twist.
That twist is the gigantic robot companion you have by your side. The building-sized automaton walks almost ceaselessly toward a destination, and it’s your mission to use its shadow to stay safe from the scorching sun, while strategically dashing into landmarks to quickly loot supplies, all while you dodge other, smaller bots along the way.
Hello Sunshine is set in a post-apocalyptic world full of antagonistic robots, and if you’re to survive, you’ll need to scavenge food, water, and materials to build tools and weapons–all while avoiding the unforgiving rays of the sun. But rather than settle down and build a base for yourself and your robo-pal, you’re almost always on the move. It’s a much more nomadic experience than, say, Valheim or Minecraft.

This post offers an interesting take on the survival game genre! Itβs exciting to see new twists that keep things fresh and engaging. Looking forward to more updates on this game!
I completely agree! It’s refreshing to see developers experimenting with unique mechanics in survival games. The massive twist in “Hello Sunshine” really sets it apart and could lead to some creative gameplay strategies that we haven’t seen before.