Arrowhead Game Studios has released a new update for Helldivers 2. Bringing the title up to version 4.1.2, the update has been described by the developer as being a “mini” quality-of-life update.
While the update brings with it a host of fixes for various crashes that could occur, as well as bugs related to some of the in-game equipment not working, an interesting thing to note is that Arrowhead Game Studios has teased something bigger for a later date. At the very bottom of the patch notes for the update, the studio has hinted at a bigger update coming on December 2.
“We also kindly ask you to put a ‘fiery’ red circle around the date December 2nd,” wrote the studio at the bottom of the patch notes. “As we will have some ‘buzzing’ updates for you all!”
It is worth noting that the major update might end up being some new content. With the last few updates, Arrowhead Game Studios has been busy with bringing in performance fixes and optimisations to the title. Director Mikael Eriksson had spoken about the developer’s decision to scale back on making new content for the game in favour of fixing the bugs already present.
“I would say that the feedback that we’ve gotten has been very justified,” said Eriksson. “We are taking this very seriously, and we are focusing way more now on addressing these issues to make sure that this sort of thing doesn’t happen again. And we have made the decision to push some of our content and feature updates a little bit into the future while we’re addressing these things to make sure that we can get to a much more stable state.”
Helldivers 2 is available on PC, PS5 and Xbox Series X/S. For more details, check out our review.
Helldivers 2: Into the Unjust update 4.1.2 patch notes:
Fixes
Crashes
- Fixed a crash that could happen when alt+tabing or changing display related settings
- Fixed a crash that would occur when the Hive Lord would hear noises coming from outside the map area
- Fixed a crash that could occur when leaving or disconnecting from a
- Fixed a crash which could occur when changing graphics settings during some missions
- Fixed a rare crash which could occur when launching into city missions
- Fixed a rare crash which could occur when the Pelican lands
Miscellaneous
- Fixed an issue where the SH-32 Shield Generator Backpack and the FX-12 Shield Generator Relay didn’t shield those inside from the effects of Storms, such as Acid Storm, Sandstorm, and Blizzard
- Fixed a rare bug where all audio could cut out after extensive playtime
Optimizations
- Improved the way environmental effects such as Sandstorms, Blizzards, and Acid Storms apply their status effects for reduced impact on performance
- Optimized destruction on various tree assets to maintain performance when lots of trees are being destroyed
- Fixed Sandstorms and Blizzards no longer slowing Helldivers down.
- We have addressed a gameplay/performance issue which allowed Bile Titans to traverse through areas they should not have been able to
- We also kindly ask you to put a “fiery” red circle around the date December 2nd! As we will have some “buzzing” updates for you all!
