Take-Two Interactive boss Strauss Zelnick has returned to the subject of AI, this time suggesting the controversial technology could never create anything like GTA 6 because “no creativity… can exist by definition in any AI model.”

Take-Two Interactive boss Strauss Zelnick has returned to the subject of AI, this time suggesting the controversial technology could never create anything like GTA 6 because “no creativity… can exist by definition in any AI model.”
It’s interesting to see Take-Two’s perspective on AI and creativity. The debate around technology’s role in game development is certainly evolving, and it raises important questions about the future of storytelling in gaming. Looking forward to seeing how this unfolds!