Grounded 2 made me do something I’ve never done before: keep up with a survival-crafting game. Normally I get tired of it after a few hours, and the allure of building fantastical bases or whatever is nowhere near enough to offset how bored I get gathering materials. Someone at deeveloper Obsidian Entertainment must’ve felt the same way. The sequel chucks all the genre’s dullest parts out the window β and it’s about to get even better soon.

