Last week, Bloomberg’s Jason Schreier claimed that PlayStation would no longer bring its first-party single-player titles to PC. It was supported by insider NateTheHate, who reported that the publisher decided this last year. In a new story, Schreier offered even more details, including that Ghost of Yōtei and Saros are allegedly not coming to PC.
Which is interesting because Sucker Punch’s title was originally planned alongside other “internally developed” titles. Those alleged plans were scrapped, even as those “familiar with the company’s plans” told Schreier that Sony’s strategy could always change. And while there’s no concrete information on why the company is pulling back from PC, Schreier noted that a “faction within PlayStation” was hesitant to bring its first-party titles to PC.
They were reportedly concerned that it would not only affect sales for the PS5 but also successive consoles and damage the overall brand. Of course, you also have to consider the lackluster sales of recent titles and the inconsistent release cycle of ports. Interestingly, Schreier speculated another possible reason: the rumored next Xbox’s increased PC focus, which may have caused leadership to avoid future single-player titles releasing on the same.
Marathon, Marvel Tōkon: Fighting Souls, Horizon Hunters Gathering and other multiplayer titles will still launch on day one for PC and PS5. However, Sony has toned down its live-service output in recent years owing to numerous failures, so it remains to be seen how many others could make their way to PC.

