Sucker Punch’s free update for Ghost of Yōtei, which adds New Game Plus and makes all enemy camps and duels replayable in the post-game, is now live. And while the prospect of new Trophies, Charms, and Armor Sets is appealing, there are some pretty notable surprises.
The first is support for Variable Refresh Rate, which comes with Smoothed and Uncapped Options. This goes well with the new Balanced graphics modes, which target 40 frames per second and include an option with ray tracing enabled. Cutscenes remain at 30 frames per second, though.
You can also remap certain functions to the right directional button and replace Photo Mode. If you feel more comfortable playing the Shamisen or sheathing your weapon by pressing right on the D-pad, go ahead. An option to turn off fall damage is also available, but you should probably refrain from leaping off Mount Yōtei anytime soon.
Finally, and this is probably my favorite new addition, Auto-Loot. No more worrying about mashing buttons when running over each fallen enemy. Once they’re dead, their loot is yours. Check out the patch notes below for other details.
Game Content
New Game+
- Post credits, players unlock the ability to start New Game+ on the title screen
- Players will retain all their gear, upgrades, cosmetics, resources, and collectibles
- New Vendor available in NG+ that sells new content
– New Cosmetics
– New Charms
– Two new upgradeable Armor Sets - New armor and weapon upgrades available
- Completing content in NG+ that was completed in first playthrough rewards “Ghost Flowers” which can be spent at the new shop
- Two new trophies for NG+
– “Mo Ichido” – Complete Atsu’s Hunt in New Game+.
– “Rare and Exceptional” – Purchase Armor, a Charm, or Vanity Gear from Masujiro the Melodious in New Game+.
Replayable Content – Yotei Six Camps and Duels
- Post credits, players unlock the ability to replay completed Yotei Six Camps and most duels via the map
– All 22 Yotei Six Camps are replayable
– 26 Replayable Duels - After completing a replay, players will get a “results” screen with their completion time, difficulty, as well as other goals (No Damage Taken, Undetected, etc)
- In NG+, players can replay camps and duels after completing them once
Fixes
- Various balance updates.
- Fixed various rare crashes.
- Added the following on screen text during the rare occurrence of a black screen where controller input has been intercepted: “The system software is intercepting controller input”.
– Restarting the controller at this time should resolve the black screen. - Added a small input delay during standoff streaks to prevent failing the standoff due to button presses immediately following the first kill.
- Fixed a bug that could occur during “The Last Brother” bounty where the interogee could become unavailable after getting Typhoon Kicked or Shoulder Charged off of the waterfall.
- Fixed a rare bug during “Inagawa the Gambler” bounty where Atsu could get stuck at a zeni hajiki table after doing the tutorial.
- Fixed a bug during “Encounters of the Wild” that could cause the mission to become blocked if Ghost of Yotei was closed and reopened after looking up at the bear on the cliff.
- Fixed a bug in “The Reckoning” that could cause the mission to become blocked if The Dragon duel was suspended and then Ghost of Yotei was closed and reopened.
- Fixed several other bugs related to stability, performance, and rare mission blocking behaviors.
