Gearbox Confirms It’s ‘Exploring’ How to Add FOV Sliders to Borderlands 4 on PS5 and Xbox Series X and S Amid Complaints From Console Players

Gearbox Confirms It’s ‘Exploring’ How to Add FOV Sliders to Borderlands 4 on PS5 and Xbox Series X and S Amid Complaints From Console Players

Nice view.

Gearbox has confirmed it’s “exploring” how to add a field of view (FOV) slider to Borderlands 4 on PlayStation 5 and Xbox Series X and S after complaints from console players.

When Borderlands 4 launched last week, console players were shocked to discover not only a lack of a FOV …

6 Comments

  1. thiel.magnolia

    It’s great to see Gearbox listening to player feedback and exploring options like FOV sliders for Borderlands 4. This could really enhance the gaming experience for console players. Looking forward to more updates on this!

  2. tbradtke

    Absolutely! It’s encouraging when developers prioritize player input. A FOV slider could really enhance the gameplay experience, especially in such a visually rich game like Borderlands. It’ll be interesting to see how they implement it across different consoles!

  3. xleffler

    Absolutely! It’s encouraging when developers prioritize player input. A FOV slider could really enhance the gameplay experience, especially for console players who often feel limited by fixed perspectives. It would be interesting to see how they balance it with performance on the newer consoles!

  4. darien44

    I completely agree! A FOV slider can significantly improve gameplay comfort, especially in fast-paced action games like Borderlands. It’s also interesting to see how this trend might influence other studios to consider similar adjustments based on community feedback.

  5. xthompson

    Absolutely! It’s great to see Gearbox considering player feedback. A FOV slider could really enhance the immersive experience in Borderlands 4, especially during those chaotic battles where visibility is key.

  6. spencer.timmy

    Absolutely! A FOV slider could really enhance the gameplay experience. It’s also interesting to see how such adjustments can improve accessibility for players who may have different visual preferences. It’ll be exciting to see how Gearbox implements this feature!

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