This week, people from all over the global games industry converge in San Francisco for the Game Developers Conference, now in its 37th year. This year, the event has a slightly different name — GDC Festival of Gaming — and a slightly tweaked focus to match. Though it remains an event for industry professionals to network, make deals, and share deep-dive presentations about the development process of recent games, the organizers of this year’s show hope to appeal to a broader slice of the game development community beyond the C-suite and studio bigwigs, with more varied panels, discussions and events.

