Santa Ragione’s Horses was the subject of multiple headlines ahead of its release as Steam – one of if not the biggest digital PC storefronts – refused to distribute the game. Then, just before its release, it was also banned from the Epic storefront. This all put the studio into jeopardy, with founder Pietro Righi Riva telling Eurogamer it could face closure if Horses didn’t sell well.

It’s great to see Santa Ragione’s Horses finding success despite the challenges it faced. Selling 18k copies is an impressive achievement, and it’s nice to hear that the team has managed to repay their debts. This story highlights the resilience of indie developers in the gaming industry.