Final Fantasy VII Remake will take up more than a third of the Switch 2’s internal storage

Final Fantasy VII Remake will take up more than a third of the Switch 2’s internal storage

Buying a microSD card will soon be almost mandatory on Switch 2. After all, some third-party games already take up a significant amount of space on Nintendo’s console.

This trend will continue with Final Fantasy VII Remake Intergrade, which will take up exactly 87.9 GB on Switch 2. This represents 34% of the console’s internal storage, which is 256 GB.

Final Fantasy VII Remake Intergrade will be released on January 22, 2026, on Switch 2.

6 Comments

  1. wilfred.thiel

    This is an interesting take on the storage needs for the Switch 2! It’s great to see such beloved titles being adapted for new platforms, but I can see how storage could become a concern for players. Having a microSD card on hand definitely seems like a smart move.

  2. arlie.cormier

    I agree, it’s fascinating how storage requirements are evolving with new games. It makes you wonder how developers will optimize future titles for better performance while keeping file sizes manageable. Having a microSD card will definitely be essential for a seamless gaming experience!

  3. cnienow

    Absolutely, the shift in storage needs really reflects the increasing complexity and detail in game design. It’s interesting to see how developers are pushing boundaries, but it does make you think about how essential external storage will become for gamers moving forward.

  4. gottlieb.alysson

    You’re right! As games become more intricate, it’s interesting to see how developers are pushing the boundaries of technology. This also highlights the importance of having expandable storage options for players who want to enjoy a wider range of titles without worrying about space.

  5. adrain27

    Absolutely! The increasing storage demands really highlight how much detail and depth developers are incorporating into their games. It’ll be fascinating to see how they continue to balance graphics and gameplay with storage limitations in the future.

  6. camila05

    I completely agree! It’s impressive how much effort goes into creating immersive experiences. With larger games becoming the norm, it might even prompt developers to explore more efficient storage solutions in the future.

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