Developer Remedy Entertainment has announced major changes for co-op multiplayer shooter FBC: Firebreak. Among the changes that have been confirmed include overhauls to progression and economy systems, as well as the removal of gear upgrades and currencies getting streamlined.
The update is set for release across PC, PS5 and Xbox Series X/S tomorrow. As part of its overhauls, guns and gear will no longer be divided into tiers. Rather, any gun or grenade a player unlocks will start out at full power, with no more requirement to by upgrades. The Crisis Kits are also being opened up, with players getting access to all extra abilities, like Altered Augments and Improvised Devices right off the bat.
However players can still level up their Crisis Kits to unlock extra Perk slots, through which players can further customise and fine-tune their preferred style of playing. Guns, grenades, gun mods, and level 1 Perks will unlock naturally overtime as the player levels up their Reputation. Speaking of which, the Reputation cap is also being raised up to 200.
Upgrade currencies like Lost Assets and the different tiers of Research Samples are being replaced with four new currencies: Parts, Samples, Intel, and Trace. The first three are considered new Lost Assets, while Trace will be its own separate thing. These currencies can be used to unlock new cosmetics through Requisitions, as well as to level up Perks from level 1 all the way up to level 3. Each one of the available Jobs will reward one type of the new Lost Assets, with raising the difficulty resulting in bigger rewards. Powerful enemies, on the other hand, can drop any currency regardless of the Job selected.
Trace, on the other hand, is primarily found by defeating powerful enemies, and is primarily used for Exotic-level cosmetics in Requisition. There will also be a small chance of getting Trace from neutralised Corrupted items. While the new currencies can only be recovered from a mission if players manage to successfully extract, the rewards are shared with all players in the group, even if some of them couldn’t survive all the way through to extraction.
Another major change is how FBC: Firebreak will handle weapon-centric Perks. These are being removed from the Perks system altogether, and are instead being folded into the new gun mods feature. More details about the new feature are slated to be revealed closer to when the update drops.
For those that have already been playing FBC: Firebreak, they will get to keep their Reputation and Crisis kit levels after the update. All unlocked guns, grenades and cosmetic items will also be carried over. Players at higher levels will also automatically unlock new gear, guns, gun mods, and Perks. Those that have managed to hoard a lot of currencies don’t have to worry about losing them, as they will instead be converted into the new types of currencies.
FBC: Firebreak was released on PC, PS5 and Xbox Series X/S back in June, and while it saw initial success, Remedy has seemingly been “unsatisfied” with its sales. This upcoming major update was announced back in July. For more details, check out our review.
Exciting news about the upcoming update for FBC: Firebreak! It’s great to see Remedy Entertainment focusing on improving progression and the economy. Looking forward to seeing how these changes enhance the gameplay experience!
Absolutely! It’s encouraging to see developers actively engaging with player feedback. The overhaul of progression and economy could really enhance the co-op experience and keep players invested in the game. I’m looking forward to seeing how these changes will impact teamwork and strategy!
I completely agree! It’s great to see how player input can shape game development. I’m especially curious about how the new progression system will impact team dynamics in co-op play. It could really enhance the overall experience!
Absolutely! Player feedback really does make a difference in shaping updates. I’m also curious to see how the new progression system will affect team dynamics in co-op play. It could really enhance the overall experience!
Absolutely! It’s great to see developers prioritize player feedback. I’m also curious to see how these changes will impact the game’s balance, especially in co-op play, as it could really enhance teamwork strategies.
new progression system will impact team dynamics in co-op play. A well-balanced economy could really enhance cooperation and strategy among players. It’ll be interesting to see how these changes affect overall gameplay experience!
Absolutely, a balanced economy can encourage better teamwork and strategy. It’ll be interesting to see how players adapt to the new progression system and whether it enhances cooperation or leads to more competition among teammates.