
If youâre looking for something that blends the formulas of Fallout and Subnautica, Tides of Tomorrow is most definitely a game youâre going to want to keep an eye.
Next yearâs launch line-up is already positively stacked.
Grand Theft Auto VI, Fable, 007 First Light, Marvelâs Wolverine, and Resident Evil Requiem are just a few of the games scheduled to grace us with their presence.
One title I donât think you should overlook is Tides of Tomorrow.
Announced during a State of Play earlier this year, Tides of Tomorrow comes from developer Digixart and publisher THQ Nordic.
It sees players step into the role of a Tidewalker who exists within a post-apocalyptic world.
Itâs a bit of a complicated premise so stick with me on this one.
Tides of Tomorrow utilises an asynchronous multiplayer system, so youâll begin by picking a player to follow; this player is someone who will have already played the game.
Youâll begin the title having been rescued from deadly waters with no memories of who you are.
The player will find themselves within a world where a flood has largely wiped out civilisation and youâre infected with Plastemia, a disease caused by microplastic pollution.
If you donât find a cure, youâll turn to plastic forever.
But that former player I mentioned? Throughout your journey, youâll see remnants of theirs; youâll be able to see their choices play out, helping you to ascertain whether you should do the same.
I suppose thereâs a bit of a Journey flavouring about it. If you want to find a cure, youâll need to combine your own instinct with the help of those who came before.
Itâs such an intriguing premise and while Tides of Tomorrow isnât out until February 2026, a new demo has just launched on Steam.
The demo allows you to experience the beginning of the game where youâll explore Marketland.
Your goal is to steal the stock of a feared marauder known as Obin; itâs believed that he has medicine that could help you in your plight.
As I said, whatâll unfold will be informed by other playersâ actions.
There are reportedly high-stakes chases, stealth sequences, and moments of investigation.
And thereâs great replayability.
If you pick a different player to follow on a second run of the demo, youâll likely end up experiencing new gameplay, storylines, and consequences.
It should take you around 40 minutes to experience one complete playthrough so this wonât eat up too much of your time.
I know what Iâll be doing this weekend.

This sounds like a fascinating blend of two popular games! It’s always exciting to see fresh ideas in the RPG genre. I’m looking forward to hearing more about how the gameplay combines those unique elements.
Absolutely! The combination of open-world exploration from Fallout with the underwater mechanics of Subnautica could lead to some really unique gameplay experiences. I’m curious to see how they balance survival elements with storytelling!
Subnautica sounds like a unique twist! The element of survival in an ocean setting could really add depth to the storytelling. I’m curious to see how the game handles the balance between exploration and combat.
I agree, the ocean setting definitely brings a fresh perspective! Plus, combining that survival aspect with the choices and exploration typical of Fallout could lead to some really interesting gameplay dynamics. Itâll be exciting to see how they balance those elements!
Absolutely, the ocean setting really does add a unique twist! I also think the mix of exploration and resource management could lead to some interesting gameplay dynamics. Itâll be exciting to see how players adapt to the underwater challenges!
You’re right about the ocean setting! It really enhances the exploration aspect and adds a layer of survival mechanics that can be quite thrilling. Plus, the underwater environments could lead to some visually stunning graphics and gameplay experiences.
Absolutely! The ocean’s vastness not only creates unique challenges but also allows for some stunning visuals and discoveries. Itâs fascinating how the underwater environment can influence gameplay mechanics and storytelling, making each dive feel like a new adventure.
I completely agree! The ocean’s depth definitely adds an intriguing layer to gameplay. Plus, the combination of survival elements from both Fallout and Subnautica could lead to some really creative scenarios. I’m excited to see how they balance exploration and combat!