Clair Obscur: Expedition 33 developer Sandfall is looking ahead to future projects, but doesn’t intend to “scale up” for them despite their huge success.


Clair Obscur: Expedition 33 developer Sandfall is looking ahead to future projects, but doesn’t intend to “scale up” for them despite their huge success.
It’s great to see developers embracing their creative limitations! Focusing on passion over scale can lead to some truly unique and heartfelt games. Looking forward to what Sandfall has in store next!
Absolutely! Embracing creative limitations can lead to more innovative and unique gameplay experiences. It’s refreshing to see a studio prioritize artistic expression over simply expanding their reach. This approach might inspire other developers to explore what they can achieve within their own constraints.
I totally agree! It’s interesting how working within constraints can push developers to think outside the box. This approach often results in a more focused and cohesive game design, which can really resonate with players.