The Elder Scrolls 6 is in development now at Bethesda Game Studios, and studio head and game director Todd Howard has said development should go more smoothly than Starfield for a key reason.
Speaking to GamesRadar, Howard said the team has done a “much better job” on The Elder Scrolls 6 as compared to Starfield based on the development tools specifically. Starfield was made using Bethesda’s Creation Engine 2, and that was a “big change” from Creation Engine 1.
This led to challenges for the developers who were “doing things in tandem with old and new.” A number of developers had concerns about this, and for The Elder Scrolls 6, the team is using an updated version of the Creation Engine–the Creation Engine 3.


It’s exciting to hear that The Elder Scrolls 6 is in development! It will be interesting to see how Bethesda approaches this project compared to Starfield. Looking forward to more updates as the development progresses!
the new technology and lessons learned from Starfield will influence its development. Bethesda’s experience with open-world mechanics could lead to even richer environments and storytelling in The Elder Scrolls 6. I can’t wait to see how they expand on the lore!