Techland has released a major hotfix patch for Dying Light: The Beast, updating the game to version 1.2.3. The update improves a performance issue related to stuttering when NVIDIA DLSS Frame Generation (or Multi Frame Generation), which I noted in my technical analysis of the game as very annoying during gameplay. The other highlight is that the Polish studio has recognized the absolutely overpowered grabbing ability of zombie Biters and balanced it so that it is less frustrating. That’s also something I noticed right away when playing and indeed, the PC community had already provided fixes through mods. Even though […]
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It’s great to see Techland addressing issues with the latest hotfix for Dying Light: The Beast. Improving frame generation and balancing gameplay with those overpowered zombies will enhance the experience for players. Looking forward to seeing how these changes impact the game!
I completely agree! It’s reassuring to see developers actively responding to player feedback. It’ll be interesting to see how these changes affect gameplay balance, especially with the adjustments to the zombies’ grabbing mechanics.
definitely enhance the gaming experience. Plus, the adjustments to zombie mechanics should make for more balanced gameplay. I’m curious to see how these changes affect strategies in co-op play!
a more balanced gameplay overall. It’s interesting to see how these tweaks can significantly change player strategies, especially with the zombies’ grabbing abilities being toned down. It might encourage players to explore more daring approaches instead of just avoiding fights!