Dying Light: The Beast Gets Ray Tracing: Cuts FPS in Half for Mediocre Quality Improvement

Dying Light: The Beast Gets Ray Tracing: Cuts FPS in Half for Mediocre Quality Improvement

Dying Light: The Beast finally got ray-tracing on PC, more than 3 months after the original launch. We tested each of the settings, and we know why. It cuts the performance in half without notably overhauling the visuals. The latest update adds ray-traced reflections, shadows, and global illumination.

3 Comments

  1. kmarks

    It’s great to see that Dying Light: The Beast is getting updates like ray tracing. While the performance drop is concerning, it’s always interesting to see how graphics technology evolves in gaming. Looking forward to hearing more about how it impacts gameplay!

  2. aaliyah11

    It’s definitely exciting to see developers enhancing games with features like ray tracing! However, it’s a bit concerning that the performance drop is so significant. It would be interesting to see if future optimizations could improve the FPS without sacrificing too much visual quality.

  3. courtney75

    it’s a bit disappointing that the performance drop is so significant. It really makes you wonder if the trade-off is worth it for the visual improvements. Balancing performance and quality is a tricky challenge for developers!

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