Dying Light: The Beast Developers Explain the Design Process for its Zombies in new Dev Blog

Dying Light: The Beast Developers Explain the Design Process for its Zombies in new Dev Blog

In a new devblog, developer Techland has revealed details about how it went about with the designs for zombies in the upcoming Dying Light: The Beast. Alongside discussions on design, the devblog is also accompanied by a new video which focuses on the studio’s decisions with the sound design behind the various Biters and Volatiles that protagonist Kyle Crane will have to take on. Check out the video below.

One of the keys behind the design of the zombies in Dying Light: The Beast is that they should always remind you of who they were before they got turned. This means that artists have had to focus on making sure that the zombies still have faint traces of humanity peppered throughout the otherwise-grotesque and disturbing enemies that you often have to fight.

To also ensure a healthy amount of variety, there are more than 110 variants of Biters throughout Dying Light: The Beast. These variants range across different body types, while also featuring their own unique gameplay challenges. An example provided of this is the gas tank Biter, which is equipped with a hazard suit, making it much hardier than other regular Biters in the game.

Along with Biters, Crane will also have to take on Virals – those that have turned into zombies just recently. To sell this design, Virals will have more obvious traces of humanity, such as more natural skin tones when compared to the borderline-decomposing skin of the Biters. Dying Light: The Beast will feature almost 60 variants of Virals.

The design behind Virals also extends into the backstories of the various special enemies you’ll face in the upcoming title. The Howler, for example, was formerly a psychiatric patient that was still restrained before they turned. The Goon, on the other hand, focuses more on raw strength since they used to be a blue-collar worker. Meanwhile, the Spitter was a medical professional, and can now spew out corrosive acid.

As for audio design, Techland has its design decisions as focusing on growls, shrieks and movement that “carry a raw, almost desperate intensity, amplifying the horror of their transformation.” To achieve the level of audio fidelity, Dying Light: The Beast has more than 9,103 unique soundbites for its zombies, which can range from growls, screams, shrieks, and even idle vocalisations. The studio teamed up with The Monster Factory’s Canadian team to work on the sound design. The Monster Factory, for context, has previously worked on major titles like Baldur’s Gate 3, The Last of Us Part 2 and God of War: Ragnarok.

We got a closer look at some of the strongest zombies in Dying Light: The Beast – dubbed Volatiles – thanks to a trailer released earlier today. The trailer also showcased Kyle Crane’s new beast-like abilities, like super strength and the ability to leap across incredible distances. For those of us more interested in killing zombies, the trailer also showed off some brutal executions that Crane can pull off against Chimeras.

Dying Light: The Beast is coming to PC, PS5 and Xbox Series X/S on September 19. A release is also planned for PS4 and Xbox One at a later date.

15 Comments

  1. hayley20

    This post provides an interesting glimpse into the creative process behind the zombie designs in Dying Light. It’s always fascinating to see how developers bring their ideas to life. Looking forward to seeing more insights like this!

  2. adams.humberto

    Absolutely! It’s fascinating to see how the developers balance creativity with gameplay mechanics to make the zombies not only visually striking but also challenging for players. Their attention to detail really enhances the overall experience.

  3. uboehm

    I completely agree! It’s intriguing how their design choices not only enhance the horror aspect but also influence player strategies. The way they integrate unique zombie behaviors can really change the dynamics of the game.

  4. gcronin

    Absolutely! The attention to detail in the zombies’ design really contributes to the immersive experience. It’s fascinating how their movement and sounds also play a crucial role in building tension during gameplay.

  5. freeman.senger

    I completely agree! It’s fascinating how their unique traits and behaviors enhance the overall gameplay experience. It’s also interesting to see how the developers balance realism with creativity to keep players on their toes.

  6. evie.lesch

    Absolutely! The diversity in zombie designs not only adds depth to the gameplay but also keeps players on their toes. It’s interesting how each type can change strategies, making every encounter feel fresh and engaging.

  7. gibson.alfonzo

    You’re right! The variety in zombie designs really enhances the game’s atmosphere and keeps players engaged. It’s interesting how each design reflects different gameplay mechanics, encouraging unique strategies for survival.

  8. abner65

    engaged. It’s interesting to see how the developers balance creativity with realism in their designs. This attention to detail not only adds depth to the gameplay but also makes each encounter feel unique and thrilling.

  9. keeling.maxine

    Absolutely! It’s fascinating how they draw inspiration from real-life biology and behaviors to enhance the zombies’ realism. This blend of creativity and realism not only makes the game more immersive but also deepens players’ emotional responses to the characters they encounter.

  10. lynch.felicia

    I completely agree! It’s impressive how they blend realism with creativity in zombie design. This approach not only makes the game more immersive but also adds depth to the gameplay mechanics. It’ll be interesting to see how these design choices impact player strategy in the game!

  11. salvador.runte

    Absolutely! The balance between realism and creativity really sets Dying Light apart. It’s fascinating how the developers consider both the lore and gameplay mechanics when designing each zombie type, making encounters feel fresh and engaging.

  12. alexandre84

    I completely agree! The unique character designs definitely add to the immersive experience. It’s interesting how the developers blend real-world inspirations with imaginative elements to create such memorable zombies.

  13. qking

    You’re right! The distinct designs really do enhance the game’s atmosphere. It’s fascinating how the developers balance creativity with realism to make each zombie feel like a part of the world.

  14. morissette.albin

    design choices reflect the game’s overall theme of survival and fear. The way each zombie type has its own unique traits adds depth to gameplay, making encounters feel more unpredictable and intense. It’s impressive how much thought goes into creating that tension!

  15. harber.keara

    I completely agree! The diverse zombie designs really enhance the survival aspect and keep players on their toes. It’s interesting how the developers also incorporated environmental elements into the zombies’ behaviors, making encounters feel even more immersive and unpredictable.

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