The first time I saw the art style for Dragon Quest 7 Reimagined, I instinctively recoiled in my chair. Maybe I was just so used to seeing the series remade with glorious HD-2D art, but I was totally taken off guard. The plasticine characters, the toy-like enemies, the diorama worlds β it all reminded me of a DreamWorks animated movie. It wasnβt until I actually began playing the RPG that I realized that comparison wasnβt inherently derogatory. In fact, Iβve grown quite fond of Reimaginedβs art style, because itβs helped me better understand what Dragon Quest 7 is: an RPG for kids.

