Don’t call it ugly Elder Scrolls! I’ve never played anything quite like Dread Delusion, and now it’s on consoles you really should play it too

Don’t call it ugly Elder Scrolls! I’ve never played anything quite like Dread Delusion, and now it’s on consoles you really should play it too

You’ll probably have one of two reactions to Dread Delusion’s artstyle: you’ll either immediately embrace its lurid, retro-inspired world of shimmering, ugly polygons or you’ll instantly recoil, rejecting it wholesale. But I’m here to implore you: don’t run! Dread Delusion is a game that’s purposefully hideous, using the queasy, lurching low-poly geometry of late-90s-era gaming to conjure an atmosphere that’s supposed to feel off-puttingly wrong. It’s horror-adjacent in that regard; but a little bit fantasy, a little bit sci-fi too. Dread Delusion’s Oneiric Isles, as gleefully repellant as they may be, are rich in odd history and even stranger stories, and now – two years after their PC debut – they’re ready for console owners to explore.

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