You’ll probably have one of two reactions to Dread Delusion’s artstyle: you’ll either immediately embrace its lurid, retro-inspired world of shimmering, ugly polygons or you’ll instantly recoil, rejecting it wholesale. But I’m here to implore you: don’t run! Dread Delusion is a game that’s purposefully hideous, using the queasy, lurching low-poly geometry of late-90s-era gaming to conjure an atmosphere that’s supposed to feel off-puttingly wrong. It’s horror-adjacent in that regard; but a little bit fantasy, a little bit sci-fi too. Dread Delusion’s Oneiric Isles, as gleefully repellant as they may be, are rich in odd history and even stranger stories, and now – two years after their PC debut – they’re ready for console owners to explore.

