After coyly noting that it wasn’t yet supposed to announce Divinity: Original Sin 2 – Definitive Edition for PS5, Larian’s director of publishing, Michael Douse, has said there are no plans for Divinity: Original Sin 3.
“There aren’t currently any plans for a new Divinity Original Sin 3 game, but once we are ready to show what we’ve been working on, we will,” he said on Twitter in response to another user. Which seems innocuous, but he didn’t acknowledge the recent trademarks for Divinity.
You see, there’s a statue that The Game Awards has been teasing for weeks, leaving many befuddled about what its designs could relate to. Some thought it was Diablo 4, others believed it was God of War or The Elder Scrolls 6. Bloomberg’s Jason Schreier noted that it was none of these things, but that the announcement would excite many people.
Afterwards, trademarks of the Divinity name and a symbol that resembled the statue’s multi-armed design emerged. These were registered by IHDE and Partner Rechtsanwalte, which usually handles Larian’s trademarks. Of course, it’s very likely not Original Sin 3, but that doesn’t mean it can’t be a new title in the same universe, especially considering the franchise began with Divine Divinity.
We’ll find out tomorrow at 4:30 PM PST when The Game Awards airs, so stay tuned. As for Divinity: Original Sin 2 – Definitive Edition, it could be a shadow-drop for Xbox Series X/S and PS5. Check out our review of the base game, widely considered one of the best of all time.

It’s interesting to hear Larian Studios’ perspective on the future of the Divinity series. The success of Divinity: Original Sin 2 has set high expectations, and it will be exciting to see what they come up with next, whenever that may be.
I agree, Larian Studios has a unique approach that keeps fans engaged. Their focus on quality storytelling and character development has set a high standard in the RPG genre. It’ll be exciting to see how they evolve their games in the future!