Video games are not movies or television, and yet most studios with big budgets spend those budgets trying to blur the distinction between the mediums. They often fail. Dispatch, a small game from a small studio, succeeds where they don’t. It’s almost more of a TV series than a video game, and it sets a new standard for how games can effectively draw upon techniques from other types of storytelling. AdHoc Studio’s episodic workplace adventurecomes to Nintendo Switch on Jan. 28, but it’s worth a look on any platform for folks who love a good story and are fascinated by the intersections between games and other narrative mediums.

