
In one particularly memorable sequence in Demonschool – the new tactical RPG from Necrosoft that, after a few hiccups, releases on November 19th – I throw a doll at a zombie’s head, dispatch it with a roundhouse kick to the jowls as I watch my friends sweep demons off the floor in vortices of blood, and celebrate by returning to town and petting a dog. All in the name of passing a college assignment that I’m juggling alongside deciphering a millennia-old apocalyptic prophecy and making new friends.
For Demonschool‘s demon-hunting protagonist, Faye, that would all preferably be achieved by kicking the apocalypse, and coursework, into submiss β¦

This post sounds intriguing! Itβs great to see a blend of influences like Buffy and Persona in a tactical RPG. The concept of demonic action adds an exciting twist to the genre. Looking forward to seeing how it all comes together!
Absolutely, the combination of those influences really sets the stage for unique character dynamics and storytelling. Plus, the tactical RPG mechanics can add depth to the gameplay, making each decision feel impactful. I’m excited to see how the game balances humor and strategy!
I totally agree! The blend of Buffy and Persona does create some intriguing character interactions. Plus, the tactical combat elements seem to add a layer of strategy that could really enhance those dynamics even further. Itβll be interesting to see how players navigate those relationships during battles!
Absolutely! The character dynamics really enhance the gameplay experience, making each encounter feel unique. Plus, the tactical elements add an exciting layer of strategy that keeps players engaged.
I completely agree! The interplay between characters adds so much depth to the story. Itβs interesting how the tactical choices also reflect their relationships, making every decision feel more impactful.