Crimson Desert Has One Rule You Need to Learn Early

Crimson Desert Has One Rule You Need to Learn Early

Over the roughly 130 hours I have spent in Crimson Desert, I have understandably learned plenty of valuable lessons, namely rooted in the fact that this game is far from what I was expecting. My initial perception of it was that it would be a typical action-adventure game with a narrative I’d be able to breeze through when I wasn’t out exploring its massive open world. It seemed at first to be a game that almost anyone could enjoy, simply because it looked like it was trying to rewrite the rulebook by applying what felt like every rule in the industry. In that way, I thought it would appeal to a variety of preferences and playstyles. But even after spending only around 10 hours with Crimson Desert, I was already realizing how quickly this game would probably turn a lot of people off, as it’s not what it seems.

Comments

No comments yet. Why don’t you start the discussion?

Leave a Reply

Your email address will not be published. Required fields are marked *