Cleared Hot Chapter 1a is out now, adding the RAH-66 Comanche

Cleared Hot Chapter 1a is out now, adding the RAH-66 Comanche

Not Knowing Software has released Chapter 1a for Cleared Hot, its take on the classics like Desert Strike and Jungle Strike. The major addition as part of the Chapter 1a release is a brand new helicopter, the RAH-66 Comanche, which is an agile craft but is susceptible to taking damage rather quickly. That is not the only addition, with a new test flight area, and more fixes. Plus Cleared Hot is now confirmed as Steam Deck Verified.

Cleared Hot Chapter 1a update

Survival Mode

This area has a handful of small mini-game modes that we are exploring. In survival mode you defend a building from waves of enemies, with health and ammo dropped in between waves. You get a cash reward for reaching the half way point and for completing the stage.

Defense Simulation

This just sends waves of enemies straight at a target. The enemies donโ€™t progress and there is no ending.

Standoff Range

Spawns both friendly and enemy NPCs and sends them into a battle.

Other Areas

There are a lot of other areas for you to play with.

  • Demolition Playground
  • Physics Playground
  • Standoff Range
  • Shooting Range
  • Vehicle Range
  • Turret Range
  • Radar Turret Range

New Options

  • Screen Shake โ€“ You can now adjust how much screen shake is applied (in game options)
  • No Blood / Gore / BBQ Meat โ€“ You can now disable blood and gore. The NPCs will no longer explode into various cuts of meat after being killed by rotors or certain weapons.
  • Active Debris Limit โ€“ Added a slider for the maximum number of physics debris pieces that can be active at a time. Lowering this will help performance in certain CPU bound situations, or really destruction heavy levels.
  • UI FPS Limit โ€“ Weโ€™ve added an option to limit your FPS while in the game UI, to prevent melting any graphics cards unnecesarily ๐Ÿ™‚
  • Cloud Save -We also added cloud save. So you can keep synced between your various devices. Keep in mind that with the current implementation, the game syncs on quit. So if you want to swap devices, quit out of your current session before switching.
  • Steam Deck Verified โ€“ Cleared Hot is now Steam Deck verified, woohoo! This update came through last week but we didnโ€™t announce it publicly.

Various Fixes

  • Improved: Boss music logic so it fits better with the different phases
  • Improved: Sfx on collision performance for props
  • Imprived: Collision damage performance for destructible props
  • Fixed: camera starting sometimes in strange positions
  • Fixed: bug where you could change to different UIs in the homebase when selecting helo ending up with a broken ui
  • Fixed: updated a few props to use the proper collider
  • Fixed: Configured the rope pickup in some props so they work better when they spawn rotated
  • Fixed: Mouse was hidden when using โ€œQuit to menuโ€ option while in a mission
  • Fixed: Warehouse destruction model fixed so the broken parts donโ€™t kill units inside
  • Fixed: Hind passenger stat now match the actual number of passengers supported ingame

Source: Steam

1 Comment

  1. lesch.johnson

    Exciting to see Chapter 1a of Cleared Hot being released! The addition of the RAH-66 Comanche sounds intriguing and adds a fresh twist to the gameplay. Looking forward to whatโ€™s next in this series!

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