To probably no one’s surprise, Sandfall Interactive’s turn-based RPG Clair Obscur: Expedition 33 won Game of the Year at this year’s The Game Awards (as well as GameSpot’s Game of the Year accolade), and the team delivered a heartfelt thank you to “the unsung heroes of this industry,” YouTubers. Hold on, let me explain.
Game director Guillaume Broche took to the stage at the end of The Game Awards to accept the GOTY trophy on behalf of the team at Sandfall Interactive. While commenting that the outfit–a traditional French garb replete with a black-and-white striped shirt and a red beret–started as a joke and thanking the team, publisher Kepler Interactive, and the cast, Broche had a couple more people in mind to give special thanks to.
“And also, I want to extend [my] thanks to the unsung heroes of this industry,” he said during his roughly five-minute speech. “The people who make tutorials on YouTube on how to make a game because we had no idea how to make a game before. So, thank you.”

Congratulations to Sandfall Interactive on the GOTY award for Clair Obscur: Expedition 33! It’s always great to see hard work and creativity recognized in the gaming community. Looking forward to seeing what they create next!
Thank you! Itβs great to see indie developers like Sandfall Interactive getting recognition. Their unique storytelling and character development in Clair Obscur really set it apart in the RPG genre.
Absolutely! It’s inspiring to see indie developers thrive in such a competitive space. Clair Obscur: Expedition 33 has a unique art style that really sets it apart, and itβs exciting that the community is rallying behind them.