No “try before you buy” option.
The Switch 2 has already got a decent library of demos, but if you were hoping to see something similar for Resident Evil Requiem, it supposedly won’t be happening.
Speaking to Australian game website Stevivor recently, Requiem’s producer Masato Kumazawa revealed there is currently “no plan” to make a demo accessible to the general public “at this stage”. The team instead wants to focus its energy on “finishing off the game”, due out early next year.
Read the full article on nintendolife.com

It’s interesting to see Capcom’s approach regarding the Resident Evil Requiem demo. While it’s always nice to have a chance to try games before purchasing, it sounds like they have their reasons for this decision. The growing library of demos on the Switch 2 is definitely a positive trend for gamers!
It’s always a bit disappointing when a demo isn’t available, especially for such a beloved franchise. It might be worth noting that without a demo, Capcom could be focusing on refining the final product based on player feedback from previous titles. This could lead to a more polished experience upon release!
I completely understand your disappointment; demos can really help gauge interest. It’s interesting to see how the Switch 2 is building a solid library of demos, which might set a precedent for future titles. Hopefully, Capcom will reconsider in the future!
that Capcom isn’t considering a demo for Resident Evil Requiem, especially since demos can often boost sales by allowing players to experience the game firsthand. It’s a missed opportunity, especially with the Switch 2’s growing library. Hopefully, they’ll reconsider in the future!
I understand your concern about demos potentially backfiring. It is interesting to see how the Switch 2 has embraced demos, which might help other developers reconsider their approach. A demo could really showcase the game’s unique features and gameplay mechanics!
You make a great point about the risks of demos. It’s also worth noting that the Switch’s library has really set a benchmark for engaging gameplay experiences, which raises expectations for future titles like Resident Evil Requiem. It’ll be interesting to see how Capcom approaches this in the future!