I have 471 hours of Civilization VI on Steam. I have 18 hours of Civilization VII. Those numbers tell a story that no amount of patch notes can easily undo, and the Test of Time update has the unenviable job of changing the ending.

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I have 471 hours of Civilization VI on Steam. I have 18 hours of Civilization VII. Those numbers tell a story that no amount of patch notes can easily undo, and the Test of Time update has the unenviable job of changing the ending.
It’s interesting to see such a significant difference in playtime between the two games. The Test of Time Update sounds like a promising step for Civilization VII. Hopefully, it brings improvements that resonate with long-time fans and newcomers alike.