It’s easy to say not to judge a book by its cover, but the reality is that we’re visual creatures. The first thing we’ll notice about a game is what it looks like. Strong art direction can be the difference between watching a trailer or closing out of a browser window with total disinterest. Could a screenshot thus be a good predictor of whether a game might find an audience?


This is an interesting take on the importance of visuals in gaming! Itβs fascinating how a single image can influence perceptions and potentially impact a game’s success. Thanks for sharing these insights!