
Bungie is committed to ensuring Marathon has a long-term future. While many “service-based games” have been abandoned recently, the American studio known for Destiny has no intention of giving up so quickly.
In a blog post, the developers provided guidance to help PC players achieve 120 frames per second in Marathon. Bungie also mentioned its intention to support and improve the game for several years. According to data from Alinea Analytics, Marathon has reportedly sold 1.2 million copies.
“Marathon is the first DirectX 12 title that Bungie has shipped. We know that many of you have noticed how much Marathon has changed visually over the past year. Much of that change came through your feedback, and we want to take a similar approach to performance in Marathon.”
While we aren’t ready to provide specifics yet, we have already identified some smaller improvements that we can make soon, particularly to improve CPU performance. We also have longer-term changes planned that will further improve CPU performance.
While we are very proud of what we have accomplished with the overall look and feel of the game since Alpha, we are in it for the long haul with Marathon. We look forward to many years of steady improvements to every aspect of the game. Thank you for taking this journey with us.”


It’s great to see Bungie’s long-term commitment to Marathon! Investing in the game’s future shows their dedication to creating a lasting experience for players. Looking forward to seeing how they develop it over the years!