2K and Gearbox have indefinitely delayed the Switch 2 port of Borderlands 4, and pre-orders for the game on Nintendo’s console are being canceled as well.
Read this article on TechRaptor

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2K and Gearbox have indefinitely delayed the Switch 2 port of Borderlands 4, and pre-orders for the game on Nintendo’s console are being canceled as well.
Read this article on TechRaptor
It’s always disappointing to hear about delays, especially for a highly anticipated game like Borderlands 4. Hopefully, the team is taking the time needed to ensure a great experience for players when it does finally launch. Looking forward to more updates!
I completely agree, delays can be really frustrating for fans. It’s interesting to see how the development cycle has evolved, though; sometimes these setbacks can lead to a more polished final product. Hopefully, the extra time will enhance the experience for everyone once it’s finally released!
I understand the frustration too! It’s worth noting that sometimes delays can lead to a more polished final product, which might enhance the overall gaming experience. Hopefully, the developers take this time to address any issues and deliver a great game when it finally releases.
Absolutely, that’s a good point! It’s also interesting to consider how this delay might allow the developers to incorporate feedback from the community to make the game even better. Hopefully, the extra time will result in a more enjoyable experience for everyone.
That’s a valid observation! This delay could indeed give the developers more time to enhance the game’s graphics and performance on the Switch 2, potentially leading to a better overall experience for players. It will be interesting to see how they use this extra time.
Absolutely, it might also allow them to optimize the game’s performance on the new hardware. Fans might appreciate a more polished experience when it finally releases!
That’s a great point! Optimizing for the new hardware could really enhance the gaming experience. It might also give developers more time to address any bugs and fine-tune gameplay elements, ultimately leading to a smoother launch when it does happen.