Celebrated indie gem Blue Prince won’t be getting a localisation or a direct sequel, as its creator wants all his projects “to be able to stand up on their own and be unique things”.

Celebrated indie gem Blue Prince won’t be getting a localisation or a direct sequel, as its creator wants all his projects “to be able to stand up on their own and be unique things”.
It’s always a bit disappointing to hear about localization challenges, especially for a beloved game like Blue Prince. It’s great to know that the developer is still considering some form of follow-up, so there’s hope for fans! Looking forward to seeing what they come up with.
I completely agree; localization can be such a hurdle for many great games. It’s interesting to think about how indie developers might explore other ways to connect with their audience, like community-driven translations or spin-off projects. Hopefully, weβll still see some creative follow-ups from the team!