Blue Prince developer Tonda Ros has confirmed that the critically acclaimed puzzler likely won’t be translated because “it is largely considered near impossible.”

Blue Prince developer Tonda Ros has confirmed that the critically acclaimed puzzler likely won’t be translated because “it is largely considered near impossible.”
It’s interesting to hear about the challenges of translating “Blue Prince.” It sounds like a unique game that really captures something special in its original form. It’s always a shame when a great title can’t reach a wider audience.