Blockbuster games with outsized budgets and big spectacle are “not really sustainable in terms of the cost of development”, said former God of War exec Meghan Morgan Juinio, adding games need to be “fun first”.
Blockbuster games with outsized budgets and big spectacle are “not really sustainable in terms of the cost of development”, said former God of War exec Meghan Morgan Juinio, adding games need to be “fun first”.