John Harper’s hit tabletop role-playing game Blades in the Dark focuses on gangs fighting for control of Duskvol, a haunted city inspired by Victorian London with splashes of Prague and Venice. Deathmatch Islanddesigner Tim Denee worked with Harper to bring the game’s world 100 years in the future for Blades ‘68, which launched a BackerKit campaign on Feb. 10. The new game will let players fight for change as radicals, intellectuals, or rogue robots.

