Bethesda Dev Wants More Shadowdrops Because “We All Have Short Attention Spans Now”

Bethesda Dev Wants More Shadowdrops Because “We All Have Short Attention Spans Now”

Bethesda did a shadowdrop for The Elder Scrolls IV: Oblivion Remastered earlier this year, and it was a big success. Another Bethesda-published game, Hi-Fi Rush, had a shadowdrop as well. Now, Bethesda Game Studios director Tom Mustaine is openly calling for more releases of this type in the future from other developers across the industry.

Speaking to GamesRadar, Mustaine said the shadowdrop approach is a favorite of Bethesda boss Todd Howard, and releasing games like this can be a way to reach players who may have short attention spans.

“We all have short attention spans now,” he said. “There’s Grand Theft Auto, for example. I want that today, right? So it is an interesting strategy … I don’t have any ideas of what would be next, but I hope it’s not the last. Personally, I think it was great to own the internet for that day and, you know, give people exactly what they want the moment we talk about it. I’m a fan of that personally, but I’d love to see more people do it.”

Continue Reading at GameSpot

5 Comments

  1. yadira.hane

    It’s interesting to see Bethesda’s perspective on shadowdrops and how they adapt to changing attention spans. The excitement around immediate releases can really engage the community. Looking forward to seeing how this strategy evolves!

  2. dschamberger

    Absolutely! Shadowdrops can really create excitement and a sense of urgency, especially in today’s fast-paced gaming environment. It’s fascinating how this strategy not only caters to short attention spans but also allows developers to respond quickly to player feedback.

  3. hermann.hermann

    You’re right! The element of surprise with shadowdrops can definitely boost engagement. It not only caters to our shorter attention spans but also allows developers to gauge immediate player feedback, which can be invaluable for future updates or projects.

  4. hoconner

    You’re absolutely right! The surprise factor can create a buzz that traditional marketing often misses. Plus, it allows developers to respond quickly to player feedback, making games even more tailored to what fans want.

  5. joe.pollich

    I completely agree! Shadowdrops can really engage the community and create excitement. Plus, with the fast-paced nature of social media, it allows games to capture attention immediately, which is crucial for standing out in a crowded market.

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