Battlefield 6 Will Get Fixes For Bouncy Terrain, Class Abilities and Other Bugs in Upcoming Updates

Battlefield 6 Will Get Fixes For Bouncy Terrain, Class Abilities and Other Bugs in Upcoming Updates

Battlefield Studios has confirmed continuous ongoing support of Battlefield 6. Taking to social media, a developer has confirmed that the studio is fixing bugs related to players bouncing on the terrain, class active abilities, and the 300 FPS frame rate cap for Nvidia Reflex in an upcoming update after version 1.1.1.5.

Along with this, as caught by Battlefield 6-centric social media account Battlefield Bulletin, the developer has also confirmed that the studio is still looking into the cause behind a host of other bugs and issues. This includes bugs related to recoil and aim interaction, and netcode and hit registration. Along with this, he noted that the upcoming update will not see any changes to the game’s aim assist features.

Battlefield Studios has been quite active in revealing its plans to bring changes to the multiplayer shooter. Earlier this month, the developers took to social media to discuss a variety of changes coming to the game’s Challenges and Assignments system. Throughout the post, the developers explained that the changes are meant to make the assignments and challenges simpler, rewarding consistent gameplay and mastery rather than just how much time a player spends with the title.

“This update makes significant reductions to challenge requirements, cutting down on time investment while maintaining a focus on skill-driven progression that rewards consistent play,” explained Battlefield Studios. “Challenges and Assignments are tuned around defined playtime targets, and these changes bring their requirements in line with those goals to make them more achievable within a reasonable session length.”

The developers also made changes to the game in order to ensure that an exploit that caused strange amounts of XP to be earned in the new Strikepoint game mode. The changes revolved around maintaining “fair and consistent progression” in the game mode.

“We’ve identified an issue that was affecting the amount of XP earned in the Strikepoint mode,” announced the developers earlier this month. “To maintain fair and consistent progression, we’ve made some temporary adjustments to XP in this mode while we investigate a longer-term solution. Thank you for your understanding, and we will update you when further changes are made.”

In the meantime, quite a bit of criticism has been levelled at Battlefield Studios for having relatively smaller maps in Battlefield 6, especially after the release of Battlefield: RedSec. In response to these criticisms, lead producer David Sirland came forward to agree that the game does indeed need larger maps that offer players more interesting sandboxes to engage with. “We need more of the large sandbox types for sure,” he posted on social media.

None of these issues have prevented Battlefield 6 from seeing quite a bit of success, however. A report from last week suggests that the multiplayer shooter has sold more than ten million copies since its release back in October. According to Alinea Analytics’ Rhys Elliot, this success might still not be enough to surpass “Call of Duty’s overall market dominance – this year, at least,” however.

For more details about Battlefield 6, check out our review. The shooter is available on PC, PS5 and Xbox Series X/S.

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