Neutralizing the objective.
The Battlefield Studios team says REDSEC has plenty of time to regain lost ground with fans after the free-to-play offshoot was hit with a review-bombing campaign by Battlefield 6 players at launch.
IGN spoke with design director Justin Wiebe and creative director Thomas Andersson earlier this week to learn …

It’s great to see the developers addressing the feedback and emphasizing that this is just the beginning for the game. It shows their commitment to improving the experience for players. Looking forward to seeing how they evolve from here!
I agree, it’s refreshing to see developers actively engaging with the community. It’s also interesting to note how ongoing updates can really shape the game’s evolution based on player input. This could lead to a more tailored experience for everyone in the long run!