Battlefield 6 Developers Plan to Use Battlefield Labs to Develop Future Content for the Game

Battlefield 6 Developers Plan to Use Battlefield Labs to Develop Future Content for the Game

With the critical acclaim seen by Battlefield 6, Battlefield Studios has big plans for the game going forward. To do this, the group of studios under the banner – DICE, Ripple Effect, Motive Studios and Criterion – plan on making playtesting through Battlefield Labs a big part of development moving forward. In an interview with PCGamer Magazine (via GamesRadar), lead producer Nika Bender and design director Salim Fasahat spoke about using Labs for further development of the game, and how valuable feedback from the playtests has been.

“Developing on a live game, you can easily get players’ feedback. BF Labs is our way of getting players’ feedback during development time, while we can still address it,” said Bender, who also mentioned how getting community feedback has been “unspoken pillar of our development is how much we believe in the power of tapping into the community and what the community wants.”

Fasahat went on to further talk about the role Battlefield Labs played in the development of Battlefield 6, as well as how it will continue to be an important tool for Battlefield Studios moving forward as well. The studio plans to make further adjustments to even smaller aspects of the gameplay like time-to-kill and time-to-death.

“Battlefield Labs has been a big part of dev for this game, and moving forward, it’ll probably be a staple of development for us, to be honest,” Fasahat adds. “I think some of that testing is weapons-related. I know there was a lot of time-to-kill and time-to-death stuff that the community was raising, and these are part of some explorations and tweaks that we’re currently testing in Labs.”

Labs has already contributed quite a bit to the development of Battlefield 6. Those playtests, along with August’s open beta, helped Battlefield Studios ensure that the multiplayer shooter’s online servers could hold up to the rigours of launch day. Taking to social media, lead producer David Sirland wrote about being excited for the launch, noting that “we are planning for that of course, and open beta helped gauge the interest as well,” when it comes to the servers holding up.

Battlefield Studios has also written at length about the massive day one patch which will bring with it more than 200 changes to the game, from improvements to gameplay to bug fixes and even improved multiplayer playlists. Along with this, the company has also noted that Battlefield 6 has been “the most tested and iterated Battlefield game in history,” with more than 92 million hours played during the beta.

Battlefield 6 is also slated to get quite a bit of content when it kicks off its first season on October 28. The seasonal content will be split into three phases, with each phase bringing with it new content like maps and game modes on an almost monthly basis. Check out our coverage of the Season 1 roadmap for Battlefield 6 for more details.

Battlefield 6 is out on PC, PS5 and Xbox Series X/S. Check out our review for more details.

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