Difficulty levels and better checkpoints in the works.
Shadow Labyrinth is a pretty good game; we should know, we gave it a 7/10 in our review. But many folks have, understandably, criticised it for its often punishing difficulty and stingy checkpoint system.
So, to address this, Bandai Namco has announced update 1.1.0, an upcoming patch that looks to “redesign the play experience and evolve Shadow Labyrinth into a game that more people can enjoy”. It will focus primarily on three key areas: difficulty, movement when controlling PUCK, and the checkpoint system.
Read the full article on nintendolife.com

