Embark Studio has pushed ARC Raiders update 1.4.0 live, this smaller update focussed on content and bug fixes after the last two updates.
There’s some fixed lighting, a gun exploit that allowed it to be fixed more quickly by swapping to and fro, and they’ve ended an exploit that allowed all locked rooms to be opened.
Here’s the full ARC Raiders update 1.4.0 patch notes:
Content and Bug Fixes
- Exploit mitigation mechanisms have been added for all locked rooms across all maps.
- Fixed the gun exploit that allowed you to shoot quicker than intended by swapping to a quick use item and back.
- The exterior access to Spaceport’s Control Tower locked room has been blocked off.
- Fixed the issue that sometimes caused low resolution textures in the Main Menu.
- Fixed players being able to push each other by jumping on each other’s backs.
- Fixed lighting artifacts that would sometimes occur upon entering maps.
- Raider Voice now correctly respects the selected voice option after restarting the game.
Again, that’s much smaller than the last couple of updates, with 1.2.0 adding the Stella Montis map and a community challenge, while 1.3.0 brought some balance tweaks and had a more extensive set of bug fixes.
After a couple weeks as the hottest extraction shooter in town, we delivered our review of ARC Raiders a few days ago. Tuffcub said, “Arc Raiders reminds me of Destiny at launch; the core gameplay is excellent, and there’s a heartwarming sense of community, but there are many aspects that need refining and expanding. Managing your stash on consoles is a chore and there are not enough in-game events to spice up each run.”
Source: Steam
