Arc Raiders is an online multiplayer extraction shooter that features PvE as well as PvP systems. You can run in and shoot NPC enemies or, if you’re feeling particularly violent, you can blast player-controlled characters. But for developer Embark Studios, the latter isn’t really the point of the game, so don’t expect more PvP systems in the future.
In an interview and video playthrough with GamesBeat on December 30 (via IGN), Embark Studios CEO Patrick SΓΆderlund explained that the team isn’t planning on adding anything like PvP leaderboards because the PvP environment merely creates tension in the game. It isn’t the bedrock on which the rest of the game was built.
“We’ve had several discussions about Nemesis systems and all types of things,” he said. “I don’t know where the team [is] on them right now. I think one of the beauties of this game is the fact that we don’t have those leaderboards, and it’s not competitive. We don’t want to necessarily foster that type of gameplay. The game isn’t about shooting other players. You can do that if you want to, but the ethos of the game has never been to go in and shoot players. It’s a part that we use to craft tension.”

