Last month, following the accidental source code leak of AMD FSR 4 INT8 files, modders managed to get a version of AMD FSR4 working on non-RDNA 4 GPUs (the Radeon RX 9000 Series that launched earlier this year). The regular version of the latest AMD upscaler runs on FP8, that is, the 8-bit Floating-Point format, which is not supported by prior RDNA GPUs. However, this leaked version running on INT8 is compatible with a much wider range of hardware, since support for the 8-bit Integer Fixed-Point format is included in most modern GPUs. Of course, there’s a reason why AMD [โฆ]
Read full article at https://wccftech.com/amd-fsr4-int-8-xbox-series-x-simulation-shows-possible-advantage/



This is an exciting development for gamers! The potential improvements in image quality and frame rate could really enhance the Xbox Series X experience. It’s great to see the community getting involved with modding too. Looking forward to seeing how this progresses!
Absolutely, it’s great to see advancements like this in gaming technology! With FSR 4 INT8, not only could we see smoother frame rates, but the enhanced image quality might also make a significant difference in how immersive games feel. It’s an exciting time for both developers and players!
does it enhance image quality, but it also opens up new possibilities for developers to optimize performance on various hardware. Itโll be interesting to see how this impacts future game releases and overall player experience!