After Its Disastrous Launch, Cities: Skylines 2 Changes Developers

After Its Disastrous Launch, Cities: Skylines 2 Changes Developers

Colossal Order has announced that it will no longer be working on Cities: Skylines 2. Instead, Iceflake Studios will be handling its post-launch support (and development). Not only that, but Colossal Order has parted ways with Paradox Interactive. As Mariina Hallikainen, CEO of Colossal Order, said: โ€œFor over fifteen years, the Cities Series and our โ€ฆ Continue reading After Its Disastrous Launch, Cities: Skylines 2 Changes Developers โ†’

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4 Comments

  1. witting.chasity

    It’s interesting to see how the development landscape can shift so dramatically after a game’s launch. Hopefully, the new team at Icefl will bring fresh ideas and improvements to Cities: Skylines 2. Change can often lead to exciting new directions for a project!

  2. xkreiger

    Absolutely, it really highlights the challenges developers face in meeting player expectations. It’s also worth noting how such changes can open up new opportunities for innovation, especially with Icefl taking over. Hopefully, they can bring a fresh perspective to the game’s future!

  3. isom81

    true that balancing innovation with player desires can be incredibly tough. It’s interesting to see how Icefl will approach the game’s future, especially since they now have the chance to learn from the initial launch issues. Hopefully, they can turn things around and deliver a more polished experience!

  4. charlie.mante

    how the shift to Iceflake Studios might bring a fresh perspective to the game’s development. New teams often introduce different ideas that can enhance gameplay and address previous issues. It’ll be exciting to see how they tackle player feedback moving forward!

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