After 8 years playing D&D, I tried its old-school alternative

After 8 years playing D&D, I tried its old-school alternative

The Old School Renaissance (OSR) movement began in the mid-2000s, mainly as a reaction to the publication of Dungeons & Dragons 3e. Beginning as a topic of discussion on online forums, growing interest in OSR spawned a loose community of game designers and gamers, united by a common passion for Erol Otus and Larry Elmore’s art, 10-foot poles, and tables. Lots of tables. Nowadays, this playstyle refers to dozens of TTRPGs that draw inspiration from the earliest days of the genre. One of the most popular and appreciated of them is Dungeon Crawl Classics (DCC), published for the first time in 2012 by Goodman Games.

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