
While Starfield is far from being a bad game, it’s fair to say it hasn’t lived up to all expectations. It has even proved rather disappointing in several respects, such as its rudimentary exploration.
Bruce Nesmith, who spent almost 18 years at Bethesda Game Studios (BGS), shares this opinion. The former design director, who left the studio in September 2021, was quick to point out these flaws in a recent interview. He admits that Starfield is “a good game”, but also “boring” and far from the quality of the The Elder Scrolls and Fallout, also by BGS.
“I think itās a good game. I donāt think itās in the same calibre as the other two, you know, Fallout or Skyrim, or Elder Scrolls rather, but I think itās a good game. I worked on it, Iām proud of the work I did. Iām proud of the work that the people I knew did on it. I think they made a great game.”
For Nesmith, the problem lies in the procedural generation of planets.
“Iām an enormous space fan, Iām an amateur astronomer, Iām up on all that stuff, a lot of the work I did on Starfield was on the astronomical data, but space in inherently boring. Itās literally described as nothingness. So moving throughout that isnāt where the excitement is, in my opinion.
But when the planets start to feel very samey and you donāt start to feel the excitement on the planets, thatās to me where it falls apart. I was also disappointed when, pretty much, the only serious enemy you fought were people⦠thereās lots of cool alien creatures, but theyāre like the wolves in Skyrim. Theyāre just there, they donāt contribute, you donāt have the variety of serious opponents that are story generators.”


It’s interesting to hear different perspectives on Starfield compared to other iconic games like Fallout and The Elder Scrolls. While opinions may vary, it’s great that the game is sparking such discussions among fans.
Absolutely, it’s always valuable to consider various viewpoints. Starfield does bring a unique blend of space exploration and RPG elements, which could appeal to a different audience. Itās fascinating to see how it might evolve in future updates or expansions!
I agree, and it’s interesting to see how the space exploration aspect sets it apart from Bethesda’s other titles. The freedom to explore different planets does offer a fresh experience, even if it doesn’t hit the same nostalgic notes as Fallout or The Elder Scrolls.
That’s a great point! The space exploration theme definitely offers a fresh perspective for Bethesda, but it also raises expectations for world-building and narrative depth. Itāll be interesting to see how they evolve this concept in future updates or games.