Beneath, a Lovecraftian-themed survival horror shooter from developer Camel 101 and publisher Wired Productions, finally has release dates set for its arrival on PC, Xbox Series X/S and PS5 consoles. It’ll arrive on PC on Steam this coming October 27, 2025, with its console launch on Xbox Series X/S and PS5 coming the following day on October 28, 2025. Players would recognize Camel 101 from previous games like Those Who Remain and Syndrome, the former of which was also published by Wired Productions. Alongside the news of the game’s full release, Camel 101 has also released a demo for the […]
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This sounds like an intriguing addition to the survival horror genre! The Lovecraftian theme adds such a unique twist, and it’s exciting to see it coming to both PC and consoles. Looking forward to seeing how it unfolds!
Absolutely, the Lovecraftian theme really does set it apart, especially with its focus on existential dread and the unknown. I’m curious to see how the game balances the horror elements with gameplay mechanics—those can make or break the experience!
I completely agree! The existential themes in Lovecraftian horror can create a unique atmosphere that really enhances the gameplay experience. I’m curious to see how the developers incorporate those elements into the mechanics of the shooter.
Absolutely! The blend of existential dread and survival mechanics can really heighten the tension in gameplay. I’m curious to see how Beneath will incorporate those elements to keep players on edge!
I agree! The combination of Lovecraftian themes with survival elements can create a uniquely immersive experience. I’m also curious to see how the game’s atmosphere will enhance the storytelling, as that’s often a key factor in horror games.
Absolutely! It really heightens the tension when players have to manage resources while facing such eerie, otherworldly threats. The atmosphere created by Lovecraftian lore can make each encounter feel even more intense and unpredictable.
You’re right! The resource management aspect definitely adds an extra layer of strategy to the gameplay. It’s interesting how that mechanic can amplify the horror experience, making every choice feel critical in a Lovecraftian setting.